BECKNERWEB
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THE BECKNERWEB CARD ROOM

A little strategy.
A lot of UNO.

Pull up a chair. Choose your company.
Let the cards do the talking.

Quick round ends after one winner. Scored match carries points between rounds until 500.

Classic 108-card rules · No stacking or other house rules.
Read rules, timing, and edition notes before starting.

KEEP YOUR CARDS CLOSE

The next hand stays covered until its player is ready.

Choose the next color

Make yourself comfortable

At your table

Play a highlighted matching card, or draw once. After drawing, only the new card can be played. Choose a color before committing a Wild.

Press UNO! with two cards to arm your declaration. If you forget, opponents may catch you until the next player submits a turn action. A Draw Four can be challenged; the challenger alone sees the pre-play hand.

Quick round has one winner. A scored match continues to 500 points. No stacking, jump-in, swapping, or automatic human UNO.

Full instructions, publisher source & interpretations