BECKNERWEB
THE MIDNIGHT COLLECTION

Midnight Crokinole

● IVORY00 twenties
TOURNAMENTRound 1 of 4MAHOGANY TABLE · 01
◆ BURGUNDY00 twenties
26″ TOURNAMENT SURFACEHAND-FINISHED MAHOGANY
← Return to GamesWELCOME TO THE TABLE

A game of touch.
A little midnight magic.

Choose your company. Find your line. Make it count.

Private table

Your table

Keyboard: A/D position · ←/→ direction · ↑/↓ power · Shift for fine adjustments · Enter to shoot · Escape to cancel. The Shoot button works with Space.

THE ART OF THE FLICK

From the line to the twenty.

15105Indirect contact counts

Start touching your outer shooting line within your quadrant. Play clockwise. Partners sit opposite. Tournament singles uses 8 discs each; doubles uses 6 per seat. The opening seat rotates each round.

Opponents present: contact an opposing disc, directly or through friendly discs. No opponents: an involved friendly disc must finish touching or inside the 15 circle, or pocket a 20.

Foul: remove the shooter and involved friendly discs, including new 20s. Untouched discs stay. Pocketed 20s are removed after the shot. Discs touching a scoring boundary receive the lower value; those resting on the outer line are out.

A disc may cross the shooting line and return while still on the surface. Leaving the surface is final: the ditch does not offer bank shots. The virtual ditch traps discs, preventing re-entry or contact with out-of-play pieces.

After all shots stop, count 5/10/15 ring values and banked 20s. Tournament: 2 points for a round win, 1 each for a tie; four rounds, ties allowed. Traditional house format: 12 discs each in singles, cancellation difference toward your target; doubles retains 6 per seat.

The dotted guide shows direction only. The optional blue trajectory uses the actual physics; it is available only for practice and casual traditional local play. A fast disc can cross the central hole without falling in.

Based on World Crokinole Championship finger-play rules, checked September 26, 2026. Physical posture and real-world accidental damage are not simulated.